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Use uint64_t with gazebo-entity user dataa #1451
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Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
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I think we'll need to add uint64_t
to the Variant
type in ign-rendering: https://github.com/ignitionrobotics/ign-rendering/blob/ign-rendering6/include/ignition/rendering/Node.hh#L45-L47
oh yeah missed that. changes look good. Not sure what's wrong with the ubuntu build. Just retriggered it. |
Codecov Report
@@ Coverage Diff @@
## main #1451 +/- ##
=======================================
Coverage 35.01% 35.01%
=======================================
Files 44 44
Lines 2356 2356
=======================================
Hits 825 825
Misses 1531 1531 Continue to review full report at Codecov.
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@osrf-jenkins retest this please |
Seems like there are problems with nightly installation on Ubuntu, re-trigger the job to check if it is fixed or we need an intervention. |
Signed-off-by: ahcorde [email protected]
🦟 Bug fix
Related with #1378
Summary
Use
uint64_t
with gazebo-entity user dataChecklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
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